08-07-2016, 08:32 PM
UNIVERSE EVENT LIST
Survival
Description
The role of the hunter is to eliminate players by using administrator items.
The goal for the players is to stay alive. The last player remaining at the end of the round earns 1 point.
Maps
All maps are available.
Points
1 point per round.
Rules
Speed vials also known as very fast acceleration vials are not allowed.
No lagging.
No spiking.
No lagging.
No spiking.
Race
Description
The role of the host is to stand awaiting at the finish line while players attempt to complete the course.
The player who reaches the finish line first earns 1 point.
Maps
Super Mario 3.
Points
1 point per round.
Rules
Speed vials also known as very fast acceleration vials are not allowed.
Kodachis and daggers are not allowed.
Taking shortcuts is not allowed.
No lagging.
No spiking.
No lagging.
No spiking.
Death Race
Description
The role of the host is to stand waiting at the opposite base of the players while the players attempt to reach the base avoiding getting killed by each other (friendly fire is on if the host enables it).
The player who reaches the finish first earns 1 point.
Maps
Super Mario 3.
Points
1 point per round.
Rules
Speed vials also known as very fast acceleration vials are not allowed.
Kodachis and daggers are not allowed.
Taking shortcuts is not allowed.
No lagging.
No spiking.
No lagging.
No spiking.
Hide & Seek
Description
The role of the hunter is to eliminate all players by using administrator items.
Players are given a certain amount of seconds to hide and will be frozen after the time has ended.
The last player remaining at the end of the round earns 1 point.
Maps
All maps are available.
Points
1 point per round.
Rules
Spot telling is not allowed.
No spiking.
No spiking.
Deathmatch
Description
The role of the host is to spectate while players attempt to reach the set amount of kills.
The player who reaches the amount of kills first wins.
Maps
All maps are available.
Points
1st place gets 50 event coins.
2nd place gets 30 event coins.
3rd place gets 10 event coins.
Rules
No lagging.
No spiking.
No spiking.
Berserker Deathmatch
Description
The role of the host is to spectate while players attempt to reach the set amount of kills.
The player who reaches the amount of kills first wins.
Maps
All maps are available.
Points
1st place gets 50 event coins.
2nd place gets 30 event coins.
3rd place gets 10 event coins.
Rules
No lagging.
No spiking.
No spiking.
Die By Nade
Description
The role of the host is to throw random grenades around a map while players attempt to die. The last player to die gets kicked.
This will continue until there are 3 players remaining. The 3 players will compete for points. Each round, the person who dies first receives a point. To win, you must earn 3 points.
Maps
All maps are available.
Points
1st place gets 50 event coins.
2nd place gets 30 event coins.
3rd place gets 10 event coins.
Rules
Suiciding is not allowed not allowed. (/suicide command)
Rejoining the event is not allowed.
No lagging.
No spiking.
No lagging.
No spiking.
Simon Says
Description
The role of the player is to do everything Simon (Game Master) says. If the Game Master says: "Simon Says: dance!", you dance. If The Game Master says: "Simon Days: don't dance!" you don't dance.
But look out! The Game Master will also use Sirnon instead of Simon. If you do what Sirnon tells you to do, you will die. Last player that does what Simon Says, will die as well.
Maps
Battle Arena.
Points
1st place gets 50 event coins.
2nd place gets 30 event coins.
Rules
Follow the proper format.
No lagging.
No spiking.
No lagging.
No spiking.
Bomberman
Description
The role of the host is to throw random grenades around a map while players attempt to survive.
The goal of the players is to stay alive. The last player remaining at the end of the round earns 1 point.
Maps
Event Nade, Jail, Hall and Shower Room.
Points
1 point per round.
Rules
Speed vials also known as very fast acceleration vials are not allowed.
No lagging.
No spiking.
No rocket
No lagging.
No spiking.
No rocket
Lava
Description
The role of the host is to equip a GM Dagger and attempt to push players off the edge falling into the lava. Players must attempt to avoid being pushed off the ledge. The last player alive earns 1 point.
Maps
Platform
Points
1 point per round.
Rules
No items and No rockets are allowed.
Ensure Tags (NI) and (NR) are in use.
No lagging.
No spiking.
No F12 abusing.
No lagging.
No spiking.
No F12 abusing.
Quiz
Description
The host accompanied by another staff member will ask questions all based on the server. The host will ask a set amount of questions. The job of the players is to correctly choose A or B which will be the host and his assistant. Incorrect choice of the questions results in being killed, losing the round. Players alive after the last question all earn 1 point.
Maps
All Maps are available.
Points
1 point per round. Unless otherwise stated by Host.
Rules
Respect the Host any form of disrespect or insults toward host will result in being kicked.
Last Man Standing
Description
The host will drop Black meds, Admin Nades and fire the Admin Rocket in different areas in the map. The objective of the player is to die first. The Last player alive will be kicked without being able to return. Last three members left win. Placement will be determined in the final three rounds provided.
Maps
All maps are available. Suggested - Weapon Shop, Town, Port
Points
All Points are determined by the host.
For example:
1st place gets 50 event coins.
2nd place gets 30 event coins.
3rd place gets 10 event coins.
2nd place gets 30 event coins.
3rd place gets 10 event coins.
Rules
Tags Below are to be used:
(NI) = No Items.
(NC) = No Clothes.
(NR) = No Rockets.
No lagging.
No spiking.
No lagging.
No spiking.
Team Deathmatch
Description
Players will be placed into a Team Red or Blue automatically when they enter the room. Once Balanced The host accompanied by another Staff Member.
Will Both Participate in order to lead their team to victory. First match up will be 8 vs 8 ( 9vs 9 including staff). After either of the teams win. The Defeated team will be kicked. The winning team will then be divided into a 4 vs 4 ( 5vs 5 including staff). Where they battle to defeat each other in a best out of 10
( first to 6 wins).
Maps
All maps are available.
Points
Points will be determined by host.
For Example;
Winning team Red or Blue
50 ev coins each.
Rules
No lagging.
No spiking.
No spiking.
Hunger Games
Description
Every man man for themselves. If you die you will be kicked. The objective is to remain alive.
Last three players alive win.
Maps
All maps are available.
Points
1st place gets 50 event coins.
2nd place gets 30 event coins.
3rd place gets 10 event coins.
Rules
Description
Every man man for themselves. If you die you will be kicked. The objective is to remain alive.
Last three players alive win.
Maps
All maps are available.
Points
1st place gets 50 event coins.
2nd place gets 30 event coins.
3rd place gets 10 event coins.
Rules
No lagging.
No spiking.
Dagger Suicide / Suicide Run
Description
The host will equip his admin dagger and attempt to kill players by pushing them over the ledge.
Every Man for themselves. Players Objective is to remain alive.
[b]Maps[/b]
Stairway & Platform
[b]Points[/b]
1 point per round. Unless otherwise stated by Host.
Rules
No rockets.
Speed vials also known as very fast acceleration vials are not allowed.
No lagging.
No spiking.
(SNIPER)
Description
The role of the player is to reach 20 kills by using the snipers he will get from the (SNIPER) tag,first to reach 20 kills,win.
[b]Maps[/b]
All maps are available.
[b]Points[/b]
1st = 50 event coins
2nd = 30 event coins
3rd = 10 event coins
Rules
No lagging.
No spiking.
(CRAZY)
Description
The player has GM Rocket + 10,000HP,the role of the player is to reach 20 kills by using his GM Rocket. First to reach 20 kills,win.
[b]Maps[/b]
All maps are available.
[b]Points[/b]
1st = 50 event coins
2nd = 30 event coins
3rd = 10 event coins
Rules
No lagging.
No spiking.
No spiking.
Dagger Suicide / Suicide Run
Description
The host will equip his admin dagger and attempt to kill players by pushing them over the ledge.
Every Man for themselves. Players Objective is to remain alive.
[b]Maps[/b]
Stairway & Platform
[b]Points[/b]
1 point per round. Unless otherwise stated by Host.
Rules
No rockets.
Speed vials also known as very fast acceleration vials are not allowed.
No lagging.
No spiking.
(SNIPER)
Description
The role of the player is to reach 20 kills by using the snipers he will get from the (SNIPER) tag,first to reach 20 kills,win.
[b]Maps[/b]
All maps are available.
[b]Points[/b]
1st = 50 event coins
2nd = 30 event coins
3rd = 10 event coins
Rules
No lagging.
No spiking.
(CRAZY)
Description
The player has GM Rocket + 10,000HP,the role of the player is to reach 20 kills by using his GM Rocket. First to reach 20 kills,win.
[b]Maps[/b]
All maps are available.
[b]Points[/b]
1st = 50 event coins
2nd = 30 event coins
3rd = 10 event coins
Rules
No lagging.
No spiking.
Room Tags
(NI) = No items.
(NC) = No clothes.
(NR) = No Rockets
- Failure to follow any rules will result in being kicked out of the Event
- This thread may be updated without notice
- Rules may also depend on the host, he/she may make their own
Yours Truly,
[font]Universe Gunz Staff Team[/font]