06-28-2016, 09:06 AM
UserID: FrozenHaze
What's the issue you have been facing: Crashing when joining a room
What have you tried to solve the issue: I have all defences down
ScreenShots: (MLOG REPORT)
UniverseGamers Gunz 1,0,0,290 launched. build (Feb 19 2016 12:08:25)
Log time (06/28/16 13:53:18)
Api failed AdjustTokenPrivileges 1300 :
Api failed SetPrivilege 183 :
PRproc enabled.
DDP erro 0 pid 296 error id 5
DDP erro 0 pid 468 error id 5
DDP erro 0 pid 536 error id 5
DDP erro 0 pid 556 error id 5
DDP erro 0 pid 608 error id 5
DDP erro 0 pid 660 error id 5
DDP erro 0 pid 676 error id 5
DDP erro 0 pid 752 error id 5
DDP erro 0 pid 824 error id 5
DDP erro 0 pid 900 error id 5
DDP erro 0 pid 948 error id 5
DDP erro 0 pid 988 error id 5
DDP erro 0 pid 1088 error id 5
DDP erro 0 pid 1096 error id 5
DDP erro 0 pid 1164 error id 5
DDP erro 0 pid 1252 error id 5
DDP erro 0 pid 1328 error id 5
DDP erro 0 pid 1432 error id 5
DDP erro 0 pid 1496 error id 5
DDP erro 0 pid 1652 error id 5
DDP erro 0 pid 1880 error id 5
DDP erro 0 pid 1548 error id 5
DDP erro 0 pid 1600 error id 5
DDP erro 0 pid 1616 error id 5
DDP erro 0 pid 1996 error id 5
DDP erro 0 pid 2068 error id 5
DDP erro 0 pid 1536 error id 5
DDP erro 0 pid 3672 error id 5
DDP erro 0 pid 732 error id 5
DDP erro 0 pid 3076 error id 5
DDP erro 0 pid 3772 error id 5
DDP erro 0 pid 3000 error id 5
DDP erro 0 pid 2732 error id 5
DDP erro 0 pid 2972 error id 5
DDP erro 0 pid 1360 error id 5
DDP erro 0 pid 1844 error id 5
DDP erro 0 pid 3916 error id 5
DDP erro 0 pid 2368 error id 5
DDP erro 0 pid 6116 error id 5
DDP erro 0 pid 4580 error id 5
DDP erro 0 pid 2908 error id 5
CPU ID = GenuineIntel ( family = 518 , model = 10 , stepping = 7 ) @ 1496 MHz
GetAdapterIdentifier
Released d3d
Display Device = Intel® HD Graphics ( vendor=8086 device=106 subsys=1900103c revision=9 )
Display Driver Version = 9.17.0010.4229
Windows = 6.2 Build 9200 , (2097151KB) : ..
Load XML from memory : System/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load Config from file : settings.xml- SUCCESS
Load XML from memory : System/system.xml- SUCCESS
Load XML from memory : Lang/USA/strings.xml(0x0009) - SUCCESS
Load XML from memory : Lang/USA/cserror.xml(0x0009) - SUCCESS
Load XML from memory : Lang/USA/messages.xml(0x0009) - SUCCESS
Load XML from memory : System/gametypecfg.xml
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 827.000000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Driver audio principale): Hardware Mixing Not Supported
1(Altoparlanti / Auricolari (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported
2(Comunicazioni cuffie (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported
[0]Driver primario di acquisizione suoni
[1]Microfono cuffia (IDT High Definition Audio CODEC)
[2]Array microfono interno (IDT High Definition Audio CODEC)
[[[getMaxChannel32]]]]
LoadWave: Error loading file
-------------------> Sound Engine Create : 1.254000
sound engine create.
Load XML from memory : System/tips.xml(0x0009) - SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 7.630000
warning : bitmap mainbg_b20.png not found.
warning : bitmap mainbg_b20.png not found.
warning : bitmap mainbg_b20.png not found.
warning : bitmap banner_Death Housetga not found.
warning : bitmap gunz_logo_hq.png not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap gunz_logo_hq.png not found.
IDLResource Loading Success!!
IDL resources : 0.327000
start InitInterface option
Step: 0
Step: 1
Step: 2
Step: 3
Step: 4
Step: 5
Step: 6
Number of Display mode : 13
Number of Display mode : 0
Step: 7
Step: 8
Step: 9
Step: 10
Step: 11
Step: 12
Step: 13
Step: 14
Step: 15
Step: 16
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.374000
Screen effect manager create success.
Error: sfx/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range
Effect manager create success.
UPnP: Adding port
UPnP: HostName: Lili
UPnP: Unable to acquire a static portmapping collection
Client create success.
game interface create success.
-------------------> GameInterface Create : 8.876000
Error: Model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 out of Range
Error: Model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 out of Range
Error: Model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 out of Range
Error: Model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 out of Range
Error: Model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 out of Range
Error: Model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 out of Range
Error: Model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 out of Range
Error: Model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 out of Range
Load character.xml success,
-------------------> Character Loading : 6.284000
-------------------> WeaponMesh Loading : 4.388000
Load weapon.xml success.
-------------------> Worlditem Loading : 0.063000
Load zitem info success.
Load zBuff info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success count: 9.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 1.041000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
Load smoke description mesh.
Calling OpenStream
main : OnCreate() done
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Calling PlayMusic
Selected character name : Taysha (54 61 79 73 68 61 ) (len = 6)
Cloth VertexBuffer is Released
Calling OpenStream
Calling PlayMusic
StageCreated
StageCreated middle
Calling PlayMusic
StageCreated end
CastStageBridgePeer call in ZGame::Create
game create begin , type = 5
BspObject open : begin maps/Skillmapv3/Skillmapv3.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
game world create success.
Reload all animation end
Calling OpenStream
Calling PlayMusic
---------------------------------setBuffer
game created ( 13:54:11 )
Create character : Name=Taysha Level=30
58
What's the issue you have been facing: Crashing when joining a room
What have you tried to solve the issue: I have all defences down
ScreenShots: (MLOG REPORT)
UniverseGamers Gunz 1,0,0,290 launched. build (Feb 19 2016 12:08:25)
Log time (06/28/16 13:53:18)
Api failed AdjustTokenPrivileges 1300 :
Api failed SetPrivilege 183 :
PRproc enabled.
DDP erro 0 pid 296 error id 5
DDP erro 0 pid 468 error id 5
DDP erro 0 pid 536 error id 5
DDP erro 0 pid 556 error id 5
DDP erro 0 pid 608 error id 5
DDP erro 0 pid 660 error id 5
DDP erro 0 pid 676 error id 5
DDP erro 0 pid 752 error id 5
DDP erro 0 pid 824 error id 5
DDP erro 0 pid 900 error id 5
DDP erro 0 pid 948 error id 5
DDP erro 0 pid 988 error id 5
DDP erro 0 pid 1088 error id 5
DDP erro 0 pid 1096 error id 5
DDP erro 0 pid 1164 error id 5
DDP erro 0 pid 1252 error id 5
DDP erro 0 pid 1328 error id 5
DDP erro 0 pid 1432 error id 5
DDP erro 0 pid 1496 error id 5
DDP erro 0 pid 1652 error id 5
DDP erro 0 pid 1880 error id 5
DDP erro 0 pid 1548 error id 5
DDP erro 0 pid 1600 error id 5
DDP erro 0 pid 1616 error id 5
DDP erro 0 pid 1996 error id 5
DDP erro 0 pid 2068 error id 5
DDP erro 0 pid 1536 error id 5
DDP erro 0 pid 3672 error id 5
DDP erro 0 pid 732 error id 5
DDP erro 0 pid 3076 error id 5
DDP erro 0 pid 3772 error id 5
DDP erro 0 pid 3000 error id 5
DDP erro 0 pid 2732 error id 5
DDP erro 0 pid 2972 error id 5
DDP erro 0 pid 1360 error id 5
DDP erro 0 pid 1844 error id 5
DDP erro 0 pid 3916 error id 5
DDP erro 0 pid 2368 error id 5
DDP erro 0 pid 6116 error id 5
DDP erro 0 pid 4580 error id 5
DDP erro 0 pid 2908 error id 5
CPU ID = GenuineIntel ( family = 518 , model = 10 , stepping = 7 ) @ 1496 MHz
GetAdapterIdentifier
Released d3d
Display Device = Intel® HD Graphics ( vendor=8086 device=106 subsys=1900103c revision=9 )
Display Driver Version = 9.17.0010.4229
Windows = 6.2 Build 9200 , (2097151KB) : ..
Load XML from memory : System/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load Config from file : settings.xml- SUCCESS
Load XML from memory : System/system.xml- SUCCESS
Load XML from memory : Lang/USA/strings.xml(0x0009) - SUCCESS
Load XML from memory : Lang/USA/cserror.xml(0x0009) - SUCCESS
Load XML from memory : Lang/USA/messages.xml(0x0009) - SUCCESS
Load XML from memory : System/gametypecfg.xml
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 827.000000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Driver audio principale): Hardware Mixing Not Supported
1(Altoparlanti / Auricolari (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported
2(Comunicazioni cuffie (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported
[0]Driver primario di acquisizione suoni
[1]Microfono cuffia (IDT High Definition Audio CODEC)
[2]Array microfono interno (IDT High Definition Audio CODEC)
[[[getMaxChannel32]]]]
LoadWave: Error loading file
-------------------> Sound Engine Create : 1.254000
sound engine create.
Load XML from memory : System/tips.xml(0x0009) - SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 7.630000
warning : bitmap mainbg_b20.png not found.
warning : bitmap mainbg_b20.png not found.
warning : bitmap mainbg_b20.png not found.
warning : bitmap banner_Death Housetga not found.
warning : bitmap gunz_logo_hq.png not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap gunz_logo_hq.png not found.
IDLResource Loading Success!!
IDL resources : 0.327000
start InitInterface option
Step: 0
Step: 1
Step: 2
Step: 3
Step: 4
Step: 5
Step: 6
Number of Display mode : 13
Number of Display mode : 0
Step: 7
Step: 8
Step: 9
Step: 10
Step: 11
Step: 12
Step: 13
Step: 14
Step: 15
Step: 16
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.374000
Screen effect manager create success.
Error: sfx/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range
Effect manager create success.
UPnP: Adding port
UPnP: HostName: Lili
UPnP: Unable to acquire a static portmapping collection
Client create success.
game interface create success.
-------------------> GameInterface Create : 8.876000
Error: Model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 out of Range
Error: Model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 out of Range
Error: Model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 out of Range
Error: Model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 out of Range
Error: Model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 out of Range
Error: Model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 out of Range
Error: Model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 out of Range
Error: Model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 out of Range
Load character.xml success,
-------------------> Character Loading : 6.284000
-------------------> WeaponMesh Loading : 4.388000
Load weapon.xml success.
-------------------> Worlditem Loading : 0.063000
Load zitem info success.
Load zBuff info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success count: 9.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 1.041000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
Load smoke description mesh.
Calling OpenStream
main : OnCreate() done
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Calling PlayMusic
Selected character name : Taysha (54 61 79 73 68 61 ) (len = 6)
Cloth VertexBuffer is Released
Calling OpenStream
Calling PlayMusic
StageCreated
StageCreated middle
Calling PlayMusic
StageCreated end
CastStageBridgePeer call in ZGame::Create
game create begin , type = 5
BspObject open : begin maps/Skillmapv3/Skillmapv3.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
RBspObject::Open : done
game world create success.
Reload all animation end
Calling OpenStream
Calling PlayMusic
---------------------------------setBuffer
game created ( 13:54:11 )
Create character : Name=Taysha Level=30
58