(01-15-2021, 12:53 PM)purplebit Wrote: You are not allowed to view links. Register or Login to view.Los macros no dan tanta ventaja, aunque si es notable, el Gunz de espadas se basa más en posicionamiento, ángulos y tiempos que en spamear hits, y en el deathmatch no sirve sin una buena puntería, incluso el massive premium con mucho tiempo de disable y bugeado da más ventaja que un macro, pero de todas formas voto para que se prohíba, porque así es más divertido, aunque también vendria bien nerfear el massive premium y desbugearlo.
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Macros don't give much advantage, although if it's remarkable, gladiator mode is based more on positioning, angles and times than on spamming hits, and in deathmatch it don't work without a good aim, even the premium massive with a long time of disabling and bugged gives more advantage than a macro, but anyway I vote for it to be banned, because it's more fun, although it would also be good to nerf the massive premium and debug it (flip bug).
Have you ever seen these clowns play without macros? It will look like they came from the past with a time machine. If you think that the ability to perform K-Style at an average-to-high level does not give you an advantage over somebody that can only do a single BF and SS/HS+RS, you are sorely mistaken. You can't win without aim in GunZ, however positioning is just as important; which only gets stronger the better you can maneuver yourself.
For you to say it doesn't give much of an advantage just goes to show us how much macros have affected this game. It is literally to the point where we just expect everyone to move like monkeys on steroids and have adjusted accordingly over the years. THIS is why you think it doesn't give an advantage; you simply got used to it. Imagine saying a racecar driver is professional, but he only has to accelerate and brake manually while the steering is automatic via automation.