02-16-2017, 12:58 PM
(02-16-2017, 09:10 AM)tomer8133 Wrote: You are not allowed to view links. Register or Login to view.UniverseGamers Gunz 1,0,0,290 launched. build (Feb 16 2017 08:04:43)Unistall Shotbot driver if you want to play Universe GunZ
Log time (02/16/17 14:07:21)
PRproc enabled.
CPU ID = GenuineIntel ( family = 262 , model = 14 , stepping = 5 ) @ 2800 MHz
GetAdapterIdentifier
Released d3d
Display Device = NVIDIA GeForce GT 730 ( vendor=10de device=1287 subsys=365c1458 revision=a1 )
Display Driver Version = 10.18.0013.6839
Windows = 6.1 Build 7601 , Service Pack 1 (4184228KB) : ..
Load XML from memory : System/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load Config from file : settings.xml- SUCCESS
Load XML from memory : System/system.xml- SUCCESS
Load XML from memory : Lang/USA/strings.xml(0x0009) - SUCCESS
Load XML from memory : Lang/USA/cserror.xml(0x0009) - SUCCESS
Load XML from memory : Lang/USA/messages.xml(0x0009) - SUCCESS
Load XML from memory : System/gametypecfg.xml
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 1882.500000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Primary Sound Driver): Hardware Mixing Not Supported
1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
3(V22-4 (NVIDIA High Definition Audio)): Hardware Mixing Not Supported
[0]Primary Sound Capture Driver
[[[getMaxChannel32]]]]
LoadWave: Error loading file
-------------------> Sound Engine Create : 0.982000
sound engine create.
Load XML from memory : System/tips.xml(0x0009) - SUCCESS
start log bipmap\nend of load bitmaps2\nloading pictures : 6.319000
warning : bitmap LobbyNormalBG.png not found.
warning : bitmap LobbyClanBg.png not found.
warning : bitmap LobbyPlayerWarsBg.png not found.
warning : bitmap LobbyDuelBg.png not found.
warning : bitmap banner_Death Housetga not found.
warning : bitmap DuelTournament_off_kr.tga not found.
warning : bitmap DuelTournament_on_kr.tga not found.
warning : bitmap DuelTournament_on_kr.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap DuelTournament_score_timeback.tga not found.
warning : bitmap icon_gameroom.tga not found.
IDLResource Loading Success!!\nIDL resources : 0.211000
start InitInterface option
Number of Display mode : 56
Number of Display mode : 56
end IIP
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.293000
Screen effect manager create success.\nError: sfx/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range
Error: sfx/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range
Effect manager create success.\nUPnP: Starting on Port: 7702\nUPnP: Adding port
UPnP: HostName: Tommy-PC
UPnP: Port 7702 forwarded to 192.168.1.15
7702 upnp port forward initialized.
Client create success.\ngame interface create success.\n
-------------------> GameInterface Create : 8.368000
Error: Model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 out of Range
Error: Model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 out of Range
Error: Model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 out of Range
Error: Model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 out of Range
Error: Model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 out of Range
Error: Model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 out of Range
Error: Model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 out of Range
Error: Model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 out of Range
Load character.xml success,
-------------------> Character Loading : 3.389000
-------------------> WeaponMesh Loading : 3.079000
Load weapon.xml success.
-------------------> Worlditem Loading : 0.040000
Load zitem info success.
Load zBuff info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success count: 9.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.547000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 1
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
Calling OpenStream
main : OnCreate() done
Server Connected
Login Posted
Login Successful.
Selected character name : Stacy (53 74 61 63 79 ) (len = 5)
Cloth VertexBuffer is Released
Calling OpenStream
start InitInterface option
Number of Display mode : 56
Number of Display mode : 56
end IIP
shader initialize successful : 1
Reset Device
Video memory 1882.500000
shader initialize successful : 1
SIO Done
start InitInterface option
Number of Display mode : 56
Number of Display mode : 56
end IIP
shader initialize successful : 1
Reset Device
Video memory 1882.500000
shader initialize successful : 1
SIO Done
start InitInterface option
Number of Display mode : 56
Number of Display mode : 56
end IIP
shader initialize successful : 1
Reset Device
Video memory 1882.500000
shader initialize successful : 1
SIO Done
start InitInterface option
Number of Display mode : 56
Number of Display mode : 56
end IIP
Engine detect but can't be closed.
@kllaus @kllaus @kllaus @pls @pls @pls @helios @helios @helios
Need Help?
Add me at discord PlsUniverseGunZ#6030
I possibly take a long time to answer but I always try to answer everyone and help.
Add me at discord PlsUniverseGunZ#6030
I possibly take a long time to answer but I always try to answer everyone and help.