It's my fault ?
Unfortunately I do not code the server.. I'm here for the organization/business side of things
I.M.O if there were more lead players.. all of the old gen lead players.. this wouldn't be an issue.
Their skill would be good to the point where rockets/elements would be useless leaving the players frustrated using those items.
There are ways/tactics to successfully beat those players.
But i do understand where you guys are coming from. The amount of time taken to beat those players is way more than in Anti-Lead but the
players aren't invincible
I can create a rule that they are forbidden.. but i can't literally stop players from entering cw with them
Unfortunately I do not code the server.. I'm here for the organization/business side of things
I.M.O if there were more lead players.. all of the old gen lead players.. this wouldn't be an issue.
Their skill would be good to the point where rockets/elements would be useless leaving the players frustrated using those items.
There are ways/tactics to successfully beat those players.
But i do understand where you guys are coming from. The amount of time taken to beat those players is way more than in Anti-Lead but the
players aren't invincible
I can create a rule that they are forbidden.. but i can't literally stop players from entering cw with them
Underatted Is An Understament... They Tryin' To Test Greatness