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¡The "LEAD" function does not work in "CW GLAD"!)
#3
(01-18-2018, 04:45 PM)Skinner Wrote: You are not allowed to view links. Register or Login to view.It's not a bug, it's intentional. I'll quote an answer that Pls did to the matter.
 
Quote:I'll get right to the point:
We had the gladiator clan-war before WITHOUT sword antilead.
This system clan-war was completely dead and was unplayed for two reasons:
* Games take a long time.
* People over 250 ping will not die.
This is true that the new anti-lead sword system has a lot of disadvantages and problems, but it is a primary system.
I would say that the damage is calculated with the enemy ping.
If your enemy is too lag, he will deal / take less damage.

But I agree with you, antilead in glad is terrible to play as a oldgen glad player. If the option "Lead" actually worked we would appreciate it tho.

1. Since when is it bad that a game lasts?
2. That is false, absolutely,
3. If it is a primary system, but only in firearms.
4. Absolutely out of context, what is calculated with the ping is the "time and location of the actions of the characters" the damage is always the same. All your statements are due to having an erroneous concept of "LEAD".
I have nothing against the "ANTILEAD" just ask that at least players have the option to choose.
Thanks given by:


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RE: ¡The "LEAD" function does not work in "CW GLAD"!) - by Kazuma - 01-18-2018, 05:24 PM

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