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Bugs: Update [22/12/16]
#2
randomly in a cw or tdm or w/e your team mate's name tag and hp/ap bar goes away and you feel like it's enemy 

I have had multiple times where I am shooting my own team mate cuz of this

please keep the hp/ap values and nametag of your team mates on all the time

I don't know what the point of the current system is.

I don't see the point of crosshair changing color to red or whatever when you aim at an enemy. If your crosshair is green just let it remain green when you aim at enemy. Also, remove the name tag completely. I think both of this will make it harder for making shotbots.

This is a very simple solution i don't know why it hasn't been implemented a long time ago

There is no point for the crosshair turning red or whatever when you aim at an enemy's body

The current system a coder can simply code a shotbot where when the color changes it shoots or sees nametag. Using random colors or changing colors wouldn't change anything lol

If color stays same then there is nothing to code to and no nametag. It's just as if ur aiming at a wall. This is such a simple solution

I feel like im dying way too fast. 2-4 shots and i literally have no time to recover

I mean i can kill in 2-4 shots too but the old one was better so u can actually fight for a bit longer. 

Things happen way too fast now

So if i make a macro and press f1 in a cw it only shows it to the team mate but in tdm it shows it to the the room. Only cw is problem

Also if i press f9 to show damage given it doesn't show the % aim anoymore please bring that back like how it was before the update.

add a female poly model current one is only male
Quote
Thanks given by: Spear


Messages In This Thread
Bugs: Update [22/12/16] - by Spear - 12-22-2016, 06:26 PM
RE: Bugs: Update [22/12/16] - by Shredded - 12-22-2016, 06:35 PM
RE: Bugs: Update [22/12/16] - by Watera - 12-22-2016, 11:50 PM
RE: Bugs: Update [22/12/16] - by Fenn - 12-22-2016, 11:52 PM
RE: Bugs: Update [22/12/16] - by Tsunade-sama - 12-23-2016, 12:23 AM
RE: Bugs: Update [22/12/16] - by Woolrich - 12-23-2016, 04:53 AM
RE: Bugs: Update [22/12/16] - by Ajax - 12-23-2016, 05:35 AM
RE: Bugs: Update [22/12/16] - by Shon - 12-23-2016, 10:13 AM
RE: Bugs: Update [22/12/16] - by Woolrich - 12-23-2016, 10:24 AM
RE: Bugs: Update [22/12/16] - by Pls - 12-23-2016, 10:41 AM
RE: Bugs: Update [22/12/16] - by Woolrich - 12-23-2016, 10:47 AM

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