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No action taken Crash crash crash crash help thanks
#1
UserID: FrozenHaze
What's the issue you have been facing: Crashing when joining a room
What have you tried to solve the issue: I have all defences down
ScreenShots: (MLOG REPORT)
UniverseGamers Gunz 1,0,0,290 launched. build (Feb 19 2016 12:08:25) 

Log time (06/28/16 13:53:18)

Api failed AdjustTokenPrivileges 1300 :

Api failed SetPrivilege 183 :

PRproc enabled.

DDP erro 0 pid 296 error id 5

DDP erro 0 pid 468 error id 5

DDP erro 0 pid 536 error id 5

DDP erro 0 pid 556 error id 5

DDP erro 0 pid 608 error id 5

DDP erro 0 pid 660 error id 5

DDP erro 0 pid 676 error id 5

DDP erro 0 pid 752 error id 5

DDP erro 0 pid 824 error id 5

DDP erro 0 pid 900 error id 5

DDP erro 0 pid 948 error id 5

DDP erro 0 pid 988 error id 5

DDP erro 0 pid 1088 error id 5

DDP erro 0 pid 1096 error id 5

DDP erro 0 pid 1164 error id 5

DDP erro 0 pid 1252 error id 5

DDP erro 0 pid 1328 error id 5

DDP erro 0 pid 1432 error id 5

DDP erro 0 pid 1496 error id 5

DDP erro 0 pid 1652 error id 5

DDP erro 0 pid 1880 error id 5

DDP erro 0 pid 1548 error id 5

DDP erro 0 pid 1600 error id 5

DDP erro 0 pid 1616 error id 5

DDP erro 0 pid 1996 error id 5

DDP erro 0 pid 2068 error id 5

DDP erro 0 pid 1536 error id 5

DDP erro 0 pid 3672 error id 5

DDP erro 0 pid 732 error id 5

DDP erro 0 pid 3076 error id 5

DDP erro 0 pid 3772 error id 5

DDP erro 0 pid 3000 error id 5

DDP erro 0 pid 2732 error id 5

DDP erro 0 pid 2972 error id 5

DDP erro 0 pid 1360 error id 5

DDP erro 0 pid 1844 error id 5

DDP erro 0 pid 3916 error id 5

DDP erro 0 pid 2368 error id 5

DDP erro 0 pid 6116 error id 5

DDP erro 0 pid 4580 error id 5

DDP erro 0 pid 2908 error id 5

CPU ID = GenuineIntel ( family = 518 , model = 10 , stepping = 7 ) @ 1496 MHz

GetAdapterIdentifier

Released d3d

Display Device = Intel® HD Graphics ( vendor=8086 device=106 subsys=1900103c revision=9 )

Display Driver Version = 9.17.0010.4229

Windows = 6.2 Build 9200 ,  (2097151KB) :  ..

Load XML from memory : System/locale.xml- SUCCESS

Country : (BRZ), Language : (BRZ)

Load Config from file : settings.xml- SUCCESS

Load XML from memory : System/system.xml- SUCCESS

Load XML from memory : Lang/USA/strings.xml(0x0009) - SUCCESS

Load XML from memory : Lang/USA/cserror.xml(0x0009) - SUCCESS

Load XML from memory : Lang/USA/messages.xml(0x0009) - SUCCESS

Load XML from memory : System/gametypecfg.xml 

InitializeNotify ok.

WFog Enabled Device.

device created.

Video memory 827.000000 

shader initialize successful : 1

main : RGetLenzFlare()->Initialize() 

InitialLoading success.

interface Initialize success

ZApplication::OnCreate : begin

0(Driver audio principale): Hardware Mixing Not Supported

1(Altoparlanti / Auricolari (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported

2(Comunicazioni cuffie (IDT High Definition Audio CODEC)): Hardware Mixing Not Supported

[0]Driver primario di acquisizione suoni

[1]Microfono cuffia (IDT High Definition Audio CODEC)

[2]Array microfono interno (IDT High Definition Audio CODEC)

[[[getMaxChannel32]]]]

LoadWave: Error loading file



-------------------> Sound Engine Create : 1.254000 



sound engine create.

Load XML from memory : System/tips.xml(0x0009) - SUCCESS

start log bipmap

end of load bitmaps2

loading pictures : 7.630000 

warning : bitmap mainbg_b20.png not found.

warning : bitmap mainbg_b20.png not found.

warning : bitmap mainbg_b20.png not found.

warning : bitmap banner_Death Housetga not found.

warning : bitmap gunz_logo_hq.png not found.

warning : bitmap slot_head.tga not found.

warning : bitmap slot_head.tga not found.

warning : bitmap icon_gameroom.tga not found.

warning : bitmap gunz_logo_hq.png not found.

IDLResource Loading Success!!

IDL resources : 0.327000 

start InitInterface option

Step: 0

Step: 1

Step: 2

Step: 3

Step: 4

Step: 5

Step: 6

Number of Display mode : 13

Number of Display mode : 0

Step: 7

Step: 8

Step: 9

Step: 10

Step: 11

Step: 12

Step: 13

Step: 14

Step: 15

Step: 16

end of InitInterface option ok

Init maps : no Current ChannelRule 

Screen Effect Manager Create : 0.374000 

Screen effect manager create success.

Error: sfx/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 out of Range

Error: sfx/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 out of Range

Effect manager create success.

UPnP: Adding port

UPnP: HostName: Lili

UPnP: Unable to acquire a static portmapping collection

Client create success.

game interface create success.



-------------------> GameInterface Create : 8.876000 



Error: Model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 out of Range

Error: Model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 out of Range

Error: Model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 out of Range

Error: Model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 out of Range

Error: Model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 out of Range

Error: Model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 out of Range

Error: Model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 out of Range

Error: Model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 out of Range

Load character.xml success,



-------------------> Character Loading : 6.284000 





-------------------> WeaponMesh Loading : 4.388000 



Load weapon.xml success. 



-------------------> Worlditem Loading : 0.063000 



Load zitem info success.

Load zBuff info success.

Init world item manager success.

Init map Descriptor success.

Init channel rule manager success count: 9.

Init abuse manager success.

Init chatting filter. success



-------------------> ETC .. : 1.041000 



BspObject open : begin interface/login/login.rs 

RBspObject::Open : Open_MaterialList

RBspObject::Open : OpenDescription

RBspObject::OpenRs : file.Open 

RBspObject::OpenRs : file.Read(&header) 

RBspObject::OpenRs : file.Read(&nMaterial) 

RBspObject::OpenRs : Open_Nodes begin 

RBspObject::OpenRs : Open_Nodes end 

RBspObject::Open : OpenRs 

RBspObject::Open : OpenBsp 

RBspObject::Open : done

Load smoke description mesh.

Calling OpenStream



main : OnCreate() done

Server Connected

Login Posted

Login Successful. 

Responsed Account Charlist

Calling PlayMusic

Selected character name : Taysha (54 61 79 73 68 61 )  (len = 6)

Cloth VertexBuffer is Released

Calling OpenStream

Calling PlayMusic

StageCreated

StageCreated middle

Calling PlayMusic

StageCreated end

CastStageBridgePeer call in ZGame::Create

game create begin , type = 5

BspObject open : begin maps/Skillmapv3/Skillmapv3.rs 

RBspObject::Open : Open_MaterialList

RBspObject::Open : OpenDescription

RBspObject::OpenRs : file.Open 

RBspObject::OpenRs : file.Read(&header) 

RBspObject::OpenRs : file.Read(&nMaterial) 

RBspObject::OpenRs : Open_Nodes begin 

RBspObject::OpenRs : Open_Nodes end 

RBspObject::Open : OpenRs 

RBspObject::Open : OpenBsp 

RBspObject::Open : done

game world create success.

Reload all animation end 

Calling OpenStream

Calling PlayMusic

---------------------------------setBuffer

game created ( 13:54:11 )

Create character : Name=Taysha Level=30 
58

Thanks given by:


Messages In This Thread
Crash crash crash crash help thanks - by Frozen Haze - 06-28-2016, 09:06 AM
RE: Crash crash crash crash help thanks - by Ajax - 06-28-2016, 10:04 AM

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