12-12-2016, 04:39 AM
Anyway anyone could create and possibly implement an all black element that has a black aura smoking out of it like the other elements from the melee weapon? I think it would look pretty cool plus the effect of it upon damage could be something different than the other elements. A few ideas:
Just a few cool ideas of what it could do, but I think this would be a fun little installation in the game, and look sweet! Let me know what you think guys.
"Inverted Movement Controls" for a certain amount of seconds from the massived player. (Up/W = Backwards walk/S, Down/S = Forward walk/W, Left/A = Right walk/D, Right/D = Left walk/A.)
"Half Melee Attack Power" for a certain amount of seconds from the massived player. (Example: Instead of having a 22 damage melee weapon as selected, it cuts the damage in half to 11 damage.)
"Slowed melee Attacks" for a certain amount of seconds from the massived player. (Example: Instead of having a 322 delay melee weapon as selected, it adds delay to the melee weapon up to 380 delay.)
"Half Melee Attack Power" for a certain amount of seconds from the massived player. (Example: Instead of having a 22 damage melee weapon as selected, it cuts the damage in half to 11 damage.)
"Slowed melee Attacks" for a certain amount of seconds from the massived player. (Example: Instead of having a 322 delay melee weapon as selected, it adds delay to the melee weapon up to 380 delay.)
Just a few cool ideas of what it could do, but I think this would be a fun little installation in the game, and look sweet! Let me know what you think guys.


![[Image: UGG-Cursor.png]](https://i.postimg.cc/DwYSTRv5/UGG-Cursor.png)
![[Image: emkrI0D.png]](http://i.imgur.com/emkrI0D.png)

![[Image: z5cgxBx.gif]](http://i.imgur.com/z5cgxBx.gif)
![[Image: johNodK.gif]](https://i.imgur.com/johNodK.gif)